Burning Circle Notorious Monster Guide - Final Fantasy XI Online Guide (2024)

Table of Contents

By

Amber Gabrio,Kor Poni,+240 more

updated

  • Note From The Author: this is a FAQ/Guide to BCNM. There may be a few translation errors, but the majority of this information is accurate to my knowledge. The source for my information comes from:https://www5.plala.or.jp/SQR/ff11/monster-bcnm.htmland firsthand experience.

-StarvingArtist

What is BCNM
BCNM Burning Circle Notorious/Named Monsters. A special battle in which you enter a closed arena.

How do I fight in a BCNM
You trade an Orb (Star/Comet/Moon) to a Burning Circle found in various parts of Vanadiel. It will then allow you and your party to enter the arena.

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How do I get Orbs
You trade the proper amount of Beastmen's Seals to a NPC in Port Jeuno Shami (H-8). You will receive an Orb.

How do I get Beastmen's Seals
Any monster that you can defeat and gives experience points can drop a Beastmen's Seal. They stack up to 99 and you can have multiple stacks.

Can I buy, sell, or trade Beastmen's Seals
No. The coins you may see in the Auction House that look like them are Beastmen Coins. They are dropped/stolen from higher level Beastmen and cannot be used to obtain Orbs.

What are the Orbs I can get
Star Orb trade 40 Beastmen's Seals
Comet Orb trade 50 Beastmen's Seals
Moon Orb trade 60 Beastmen's Seals
Laksis/Clone/Atoropos trade 30 Kindred's Seals*

*Kindred's Seals are dropped from level 50+ monsters

What is the difference between Star, Comet, Moon, etc
Star Orb will let you fight in a level 40 capped BCNM Battle
Comet Orb will let you fight in a level 50 capped BCNM Battle
Moon Orb will let you fight in a level 60 capped BCNM Battle
Laksis/Clone/Atoropos will let you fight in a level 70 capped BCNM Battle

Can I enter a BCNM if I am lower or higher than the level cap
Yes. If you are higher than the level cap of the BCNM, when you enter you will be temporarily be de-levelled. Be sure to have appropriate level equipment. You can enter the BCNM if your level is lower than the cap, even as a level 1.

Can an alliance fight in a BCNM
No. Only a single party (1-6 people) may enter at a time.

Does everyone in the party need to have an Orb
No. Only one person needs to have an Orb, once he/she trades it to the Burning Circle , it will allow other party members to enter.

Where are the Burning Circles
Horlais Peak (J-6) in Yughott Grotto, accessed from the top of Fort Ghelsba (J-8)
Waughroon Shrine (I-10) on the third floor of Palborough Mines
Balga's Dais (F-12) in Giddeus
Chamber of Oracles (E-10) Quicksand Caves
Cloister of Tides Sea Serpent Grotto
Sacrifical Chamber - (E-5) Den of Rancor
Qu'Bia Arena (K-8) Fei Yin

How long is the BCNM battle
You have a time limit of 30 minutes. (50BCNM Time Bomb is an exception to this).

What happens if we get killed or time over
You can choose to Reraise if possible and if the time limit has not expired. You can also wait to Reraise after the time limit, and be ejected from the Burning Circle arena automatically. If you cannot defeat all the NMs before the time limit, you will be ejected from the Burning Circle arena. You can also choose to leave the field if you go back to the Burning Circle .

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What do I get if the BCNM battle is won
Once all NMs are defeated, an Armory Crate will appear. Target and attack it to end the BCNM battle. Depending on how many party members you have, items will be available in the Treasure Pool to lot on. The rewards can either be equipment, magic spells, gems, guild supplies, or money. It is up to your party to decide on lotting rules, after a certain time has passed, it will auto distribute if no one has passed or lotted.

The Orb is still in my inventory after I won/lost. Can I use it again
No. You can trade the Orb back to Shami, or just toss it.

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I have an Orb and we're at the right place, but we can't enter!
If another party was ahead of you, and enters the Burning Circle (either mission or BCNM) you have to wait about 10 minutes until you can enter the field.

'Horlais'Peak'Lv40 BCNM'(Star Orb)
Helltail Harry x 1 (Rabbit) - Blizard2
Cottontail x 7 (Rabbit)

Aegis Ring (Ring Def 5 Lv38 MNK WHM RDM THF BST BRD RGR SAM NIN)
Sindra Mantle (Back Def 4 MP+5 Ice+5 Wind+5 Lv39 WHM BLM RDM BRD RGR NIN SMN)
Druid Rope (Waste Def 3 INT+1 MND+1 CHR+1 Interrupted Magic Cast Failure 10 Down Lv40 WHM BLM RDM BRD RGR NIN SMN)
Bliss Ring (Ring Haste+1 Lv39 WAR PLD DRK BST DRG)
Icespike (Lv20 BLM, Lv40BLM)
Absorb-STR (Lv43 DRK)
Erase (Lv32 WHM)
Utsusemi: Ni (Lv32 NIN)
Fire Spirit (Lv1 SMN)
Phalanx (Lv33 RDM)
Refresh (Lv41 RDM)
various jewels, gemstones, materials, chemicals, money

'Horlais'Peak'Lv50 BCNM'(Comet Orb)
Fighting Sheep x 3 (Sheep)
Ocean Belt (Waist Def 4 HP+30 STR+3 DEX+2 INT-5 Lv50 All Jobs H)
Jungle Belt (Waist Def 4 HP+30 STR+3 VIT+2 INT-5 Lv50 All Jobs M)
Steppe Belt (Waist Def 3 HP+40 STR+2 VIT+3 INT-5 lv50 All Jobs T)
Desert Belt (Waist Def 5 HP+20 STR+2 AGI+3 INT-5 Lv50 All Jobs G)
Forest Belt (Waist Def 5 HP+20 DEX+3 AGI+2 MND-5 Lv50 All Jobs E)

Ocean Stone (Waist Def 2 MP+30 STR-5 INT+3 MND+2 Lv50 All Jobs H)
Jungle Stone (Waist Def 2 MP+30 AGI-5 INT+2 MND+3 Lv50 All Jobs M)
Steppe Stone (Waist Def 3 MP+20 STR-5 VIT+2 MND+3 Lv50 All Jobs T)
Desert Stone Waist Def1 MP+40 DEX-5 INT+3 CHR+2 Lv50 All Jobs G
Forest Stone Waist Def 1 MP+40 DEX-5 AGI+2 INT+3 Lv50 All Jobs E

Guardian Ring Ring Hidden Power: Shield Bash+10 Lv50 PLD
Kempner Ring Ring Hidden Power: Counter+2 Lv50 MNK
Conjurer Ring Ring Hidden Power: Summon Cost-1 Lv50 SMN
Shinobi Ring Ring Hidden Power: Haste+4 Lv50 NIN
Slayer Ring Ring Hidden Power: Weapon Bash+10 Lv50 DRK
Sorcerer Ring Ring Hidden Power: Magic Attack Up+10 Lv50 BLM
Soldier Ring Ring Hidden Power: Double Attack+2 Lv50 WAR
Tamer Ring Ring Hidden Power: Killer Ability+3 Lv50 BST
Tracker Ring Ring Hidden Power: Enmity-2 Lv50 RGR
Drake Ring Ring Hidden Power: Jump Attack Up Lv50 DRG
Fencer Ring Ring Hidden Power: EnMagic Damage +5 Lv50 RDM
Minstrel Ring (Ring Hidden Power: Hidden Power: Song Cast Time -25 Lv50 BRD
Medicine Ring Ring Hidden Power: Cure+10 Lv50 WHM
Rouge Ring Ring Hidden Power: Steal+3 Lv50 THF
Ronin Ring Ring Hidden Power: Range Accuracy+5 Lv50 SAM

Quake (Lv54 BLM)
Light Spirit (Lv1 SMN)
Freeze (Lv50 BLM)
Regen III (Lv66 WHM)
Raise II (Lv56 WHM)
various jewels, gemstones, materials, chemicals, money

'Horlais'Peak'Lv60 BCNM'(Moon Orb)
Armsmaster Dekbuk (Orc WAR) Mighty Strike
Invulnerable Mazzgozz (Orc PLD) Invincible, Cure IV, Banish III, Protect III
Keeneyed Aufwuf (Orc BLM) Manafont
Longarmed Gottditt (Orc MNK) Hundred Fists
Mind's-eyed Klugwug (Orc RGR) Eagle Eye
Undefeatable Sappdapp (Orc DRK) Blood Weapon, Bio III, Fire III

Kabrakan Axe Axe D42 Del288 MND+3 CHR+3 Range Accuracy+4 Hidden Power: Slow Lv59 BST
Salunga Bow D72 Del720 STR+1 INT+1 Range Accuracy+8 Lv59 RGR
Dragevandiel Sword D40 Del264 MND+1 Hidden Power: Paralyze Lv59 PLD
Harmelun Flute Wind Instrument CHR+2 Evade+3 Requiem+2 Lv58 BRD

Assault Pierce Ring Range Accuracy+2 Attack+5 Evade-2 Def-3 Lv58 WAR PLD DRK BST DRG
Specter Kelz Neck Def2 Ice-7 Range Accuracy+7 Accuracy+7 Lv59 MNK WHM RDM THF BST BRD RGR SAM NIN
Peace Ring Ring Enmity-1 10HP convert to MP Lv59 WHM BLM RDM BRD RGR NIN SMN various jewels, gemstones, materials, chemicals, money

'Waughroon Shrine Lv40 BCNM'(Star Orb)
Fleyer Franz 1 (Worm) Stone II, Stone-Ga, Stone-Ga II, Bind, Rasp
Flesh Eater x 15 (Worm) Stone II, Stone-Ga, Stone-Ga II, Bind, Rasp

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Earth Mantle Back Def6 VIT+1 Earth+5 Thunder+5 Lv40 WAR PLD DRK BST DRG
Enhance Pierce (Ear HP+5 MP+5 Lv40 WHM BLM RDM BRD RGR NIN SMN)
Guard Corget Neck Def4 VIT+1 AGI-1 Evade-5 15MP convert to HP Lv39 WAR PLD DRK BST DRG
Strike Shield Shield Def6 Attack+6 Lv40 WAR WHM RDM THF PLD DRK SAM
Spirit Tolk Neck MP+10 Evade+5 Lv38 WHM BLM RDM BRD RGR NIN SMN
Nemesis Earring Ear Enmity+1 Lv39 MNK WHM RDM THF BST BRD RGRS SAM NIN

Icespike (Lv20 BLM, Lv40BLM)
Absorb-STR (Lv43 DRK)
Erase (Lv32 WHM)
Utsusemi: Ni (Lv32 NIN)
Fire Spirit (Lv1 SMN)
Phalanx (Lv33 RDM)
Refresh (Lv41 RDM)
various jewels, gemstones, materials, chemicals, money

'Waughroon Shrine Lv50 BCNM'(Comet Orb)
60 second countdown starts after first attack. Will self-destruct when counter reaches 0.
Time Bomb x 3 (Bomb)

Shadow (Katana D24 Del190 Hidden Power: Bind Lv50 NIN)
Transmission (Great Katana D63 Del450 Lv48 SAM)
Ocean Belt (Waist Def 4 HP+30 STR+3 DEX+2 INT-5 Lv50 All Jobs H)
Jungle Belt (Waist Def 4 HP+30 STR+3 VIT+2 INT-5 Lv50 All Jobs M)
Steppe Belt (Waist Def 3 HP+40 STR+2 VIT+3 INT-5 Lv50 All Jobs T)
Desert Belt (Waist Def 5 HP+20 STR+2 AGI+3 INT-5 Lv50 All Jobs G)
Forest Belt (Waist Def 5 HP+20 DEX+3 AGI+2 MND-5 Lv50 All Jobs E)

Quake (Lv54 BLM)
Light Spirit (Lv1 SMN)
Freeze (Lv50 BLM)
Regen III (Lv66 WHM)
Raise II (Lv56 WHM)
various jewels, gemstones, materials, chemicals, money

'Waughroon Shrine Lv60 BCNM'(Moon Orb)
Bi'Fho Jestergrin (Quadav THF) Perfect Dodge
Ea'Tho Cruelheart (Quadav DRK) Blood Weapon
Ka'Nha Jabbertongue (Quadav BLM) Manafont
Ku'Tya Hotblood (Quadav PLD) Invincible
Yo'Bhu Hideousmask (Quadav WAR) Mighty Strike
Zo'Dha Legslicer (Quadav WHM) Cure-Ga, Cure-ga II, Benediction

Vassago Scythe Scythe 84 Del528 HP-5 Range Accuracy+5 Lv58 DRK
Chicken Knife Dagger 21 Del176 Hidden Power: Flee Lv58 THF
Fei Wand Club 15 Del216 INT+7 Hidden Power: MP Drain Lv58 BLM
Assault Pierce Ring Range Accuracy+2 Attack+5 Evade-2 Def-3 Lv58 WAR PLD DRK BST DRG
Astral Shield Shield Fire+2 Ice+2 Wind+2 Earth+2 Thunder+2 Water+2 Light+2 Dark+2 30HP convert to MP Lv58 WHM BLM RDM PLD DRK SMN
Enhance Mantle Back Def8 HP+10 MP+10 Lv59 MNK WHM RDM THF BST BRD RGR SAM NIN

Raise II (Lv56 WHM)
various jewels, gemstones, materials, chemicals, money

'Balga's Dais Lv40 BCNM'(Star Orb)
Dvorovoi 1 (Mandragora) Paralyze-Ga, Flood
Domovoi x 7 (Manragora)

Enhance Pierce Ear HP+5 MP+5 Lv40 WHM BLM RDM BRD RGR NIN SMN
Guard Corget Neck Def4 VIT+1 AGI-1 Evade-5 15MP convert to HP Lv39 WAR PLD DRK BST DRG

Survival Belt Waist Def3 HP+17 Attack+5 Lv38 MNK WHM RDM THF BST BRD RGR SAM NIN
Balance Buckler Shield Def9 Range Accuracy+3 Lv40 WAR RDM PLD BST SAM

Icespike (Lv20 BLM, Lv40BLM)
Absorb-STR (Lv43 DRK)
Erase (Lv32 WHM)
Utsusemi: Ni (Lv32 NIN)
Fire Spirit (Lv1 SMN)
Phalanx (Lv33 RDM)
Refresh (Lv41 RDM)
various jewels, gemstones, materials, chemicals, money

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'Balga's Dais Lv50 BCNM'(Comet Orb)
You have a choice of three boxes. Target and attack one. One will have the treasure(s), the other two will turn into a Mimic. If you choose the one with the treasure, the other two will disappear and the Armory Crate will appear. If you choose the wrong one, it will turn into a Mimic that you will have to defeat.
Large Box x 1
Medium Box x1
Small Box x1

Guardian Ring Ring Hidden Power: Shield Bash+10 Lv50 PLD
Kempner Ring Ring Hidden Power: Counter+2 Lv50 MNK
Conjurer Ring Ring Hidden Power: Summon Cost-1 Lv50 SMN
Shinobi Ring Ring Hidden Power: Haste+4 Lv50 NIN
Slayer Ring Ring Hidden Power: Weapon Bash+10 Lv50 DRK
Sorcerer Ring Ring Hidden Power: Magic Attack Up+10 Lv50 BLM
Soldier Ring Ring Hidden Power: Double Attack+2 Lv50 WAR
Tamer Ring Ring Hidden Power: Killer Ability+3 Lv50 BST
Tracker Ring Ring Hidden Power: Hate-2 Lv50 RGR
Drake Ring Ring Hidden Power: Jump Attack Up Lv50 DRG
Fencer Ring Ring Hidden Power: EnMagic Damage +5 Lv50 RDM
Minstrel Ring (Ring Hidden Power: Hidden Power: Song Cast Time -25 Lv50 BRD
Medicine Ring Ring Hidden Power: Cure+10 Lv50 WHM
Rouge Ring Ring Hidden Power: Steal+3 Lv50 THF
Ronin Ring Ring Hidden Power: Range Accuracy+5 Lv50 SAM

Quake (Lv54 BLM)
Light Spirit (Lv1 SMN)
Freeze (Lv50 BLM)
Regen III (Lv66 WHM)
Raise II (Lv56 WHM)
various jewels, gemstones, materials, chemicals, money

'Balga's Dais Lv60 BCNM'(Moon Orb)
Aa Nawu the Thunderblade (Yagudo SAM) Meikyo Shisui
Cuu Doko the Blizzard (Yagudo WHM) Benediction
Gii Jaha the Raucous (Yagudo BRD) Soul Voice
Voo Tolu the Ghostfist (Yagudo MNK) Hundred Fists
Yoo Mihi the Haze (Yagudo NIN) Mijin Gakure
Zuu Xowu the Darksmoke (Yagudo BLM) Manafont

Almis Rapier Sword 30 Del202 Range Accuracy+3 Parry Skill+5 Lv59 RDM
Spartan Sestas Hand to Hand +20 Del+113 Range Accuracy+2 Lv58 MNK
Dominion Mace Club 29 Del300 MND+7 Hidden Power::HP recover Lv59 WHM
Folstey Axe Great Axe 78 Del489 STR+1 Hidden Power: Wind Damage Lv58 WAR

Enhance Mantle Back Def8 HP+10 MP+10 Lv59 MNK WHM RDM THF BST BRD RGR SAM NIN
Peace Ring Ring Enmity-1 10HP convert to MP Lv59 WHM BLM RDM BRD RGR NIN SMN
Master Belt Waist Def6 Range Accuracy+5 Attack+5 Lv58 WAR PLD DRK BST DRG various jewels, gemstones, materials, chemicals, money

'Chamber of Oracles Lv60 BCNM'(Moon Orb)
Centurio XI-I (Antican RGR) Eagle Eye
Hoplomashus XI-XXVI (Antican PLD) Invincible
Retiarius XI-XIX (Antican BLM) Manafont
Secutor XI-XXXII (Antican WAR) Mighty Strike

Evasion Tolk Neck HP+7 Evade Skill+7 Lv65 All Jobs
Elemental Tolk Neck Wind+5 Elemental Magic Skill+7 Lv65 All Jobs
Enhance Tolk Neck Earth+5 Enhancing Magic Skill+7 Lv65 All Jobs
Guardian Tolk(Neck HP+7 Guard Skill+7 Lv65 All Jobs
Summoning Tolk Neck Thunder+5 Summoning Magic Skill+7 Lv65 All Jobs
Shield Tolk Neck HP+7 Shield Skill+7 Lv65 All Jobs
Storing Tolk Neck Wind+5 Enfeebling Magic Skill+7 Lv65 All Jobs
Divine Tolk Neck Light+5 Divine Magic Skill+7 Lv65 All Jobs

Absorb-STR (Lv43 DRK)
Erase (Lv32 WHM)
Phalanx (Lv33 RDM)

Fire Ore , Ice Ore , Wind Ore , Earth Ore , Thunder Ore , Water Ore , Light Ore , Dark Ore
various jewels, gemstones, materials, chemicals, money

Cloister of Tides'Lv60 BCNM'(Moon Orb)
Hyohh the Conchblowe (Sahagin BRD) Soul Voice
Pevv the Riverleaper (Sahagin DRG) Call Wyvern
Qull the Fallstropper (Sahagin MNK) Hundred Fists
Rauu the Whaleswooner (Sahagin WHM) Benediction

Evasion Tolk Neck HP+7 Evade Skill+7 Lv65 All Jobs
Elemental Tolk Neck Wind+5 Elemental Magic Skill+7 Lv65 All Jobs
Enhance Tolk Neck Earth+5 Enhancing Magic Skill+7 Lv65 All Jobs
Guardian Tolk(Neck HP+7 Guard Skill+7 Lv65 All Jobs
Summoning Tolk Neck Thunder+5 Summoning Magic Skill+7 Lv65 All Jobs
Shield Tolk Neck HP+7 Shield Skill+7 Lv65 All Jobs
Storing Tolk Neck Wind+5 Enfeebling Magic Skill+7 Lv65 All Jobs
Divine Tolk Neck Light+5 Divine Magic Skill+7 Lv65 All Jobs

Absorb-STR (Lv43 DRK)
Erase (Lv32 WHM)
Phalanx (Lv33 RDM)

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Fire Ore , Ice Ore , Wind Ore , Earth Ore , Thunder Ore , Water Ore , Light Ore , Dark Ore
various jewels, gemstones, materials, chemicals, money

Sacrificial Chamber'Lv60 BCNM'(Moon Orb)
Cyaneous-toed Yallberry (Tonberry NIN) Mijin Gakure
Sable-tounged Gonberry (Tonberry BLM) Manafont
Vermilion-eared Noberry (Tonberry SMN) Astral Flow
Virid-faced Shanberry (Tonberry THF) Perfect Dodge

Evasion Tolk Neck HP+7 Evade Skill+7 Lv65 All Jobs
Enfeeble Tolk Neck Fire+5 Enfeebling Magic Skill+7 Lv65 All Jobs
Wind Tolk Neck Wind+5 Wind Instrument Skill+7 Lv65 All Jobs

Elemental Tolk Neck Wind+5 Elemental Magic Skill+7 Lv65 All Jobs
Guardian Tolk(Neck HP+7 Guard Skill+7 Lv65 All Jobs
Summoning Tolk Neck Thunder+5 Summoning Magic Skill+7 Lv65 All Jobs
Dark Tolk Neck Dark+5 Darkness Magic Skill+7 Lv65 All Jobs
Healing Tolk Neck Water+5 Healing Magic Skill+7 Lv65 All Jobs

Absorb-STR (Lv43 DRK)
Erase (Lv32 WHM)
Phalanx (Lv33 RDM)

Fire Ore , Ice Ore , Wind Ore , Earth Ore , Thunder Ore , Water Ore , Light Ore , Dark Ore
various jewels, gemstones, materials, chemicals, money

Qu'Bia Arena'Lv70 BCNM'(Laksis Orb)
You have a choice of 6 Magic Pots. Attack one, and the other 5 will disappear.

Air Pot - Chainspell, Aero IV, Aero-Ga III, En-Aero, Gravity, Silence, Shock, Blink, Tornado
Earth Pot Chainspell, En-Stone, Stone IV, Stone-Ga III, Stoneskin, Slow, Rasp, Quake
Fire Pot Chainspell, En-Fire, Burn, Fire IV, Fire-Ga III, Blazespike, Flare
Ice Pot Chainspell, Icespike, En-Blizzard, Paralyze, Blizzard-Ga III, Blizzard IV, Frost, Freeze
Thunder Pot Chainspell, En-Thunder, Thunder IV, Thunder-Ga III, Shock, Shockspike, Burst
Water Pot Chainspell, Aquaveil, Water IV, Water-Ga III, En-Water, Drown, Poison II, Poison-Ga II, Flood

Guardian Pierce Ear Hidden Power: -30 Lv70 PLD
Kempner Pierce Ear Hidden Power: Counter+5 Lv70 MNK
Conjurer Pierce Ear Hidden Power: Physical Damage Taken-20 Lv70 SMN
Shinobi Pierce Ear Hidden Power: Haste+20 Lv70 NIN
Slayer Pierce Ear Hidden Power: Physical Damage Taken-20 Lv70 DRK
Sorcerer Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 BLM
Soldier Pierce Ear Hidden Power: Attack+20 Lv70 WAR
Tamer Pierce Ear Hidden Power: Tame Success Rate Up Lv70 BST
Tracker Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 RGR
Drake Pierce Ear Hidden Power: Double Attack+5 Lv70 DRG
Fencer Pierce Ear Hidden Power: Magic Damage Taken-30 Lv70 RDM
Minstrel Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 BRD
Medicine Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 WHM
Rouge Pierce Ear Hidden Power: Evade+15 Lv70 THF
Ronin Pierce Ear Hidden Power: Magic Damage Taken-20 Lv70 SAM

Cure V (Lv61 WHM)
Thunder-Ga III (Lv61 BLM)
Shell IV (Lv68 WHM, Lv68RDM)
Raise III (Lv70 WHM)

Fluid of Black Beetle, Stone of Wise Man, Damask Ingot, Damask Textile, Phoenix Tail, Malboro Thread, Woolen Cloth
various jewels, gemstones, materials, chemicals, money

Qu'Bia Arena'Lv70 BCNM'(Clone Orb)
When Anansi is defeated, the 8 Sons of Anansi will come out every few seconds.
Anansi x 1 (Spider) Slow-Ga, Paralyze-Ga, Poison-Ga II
Son of Anansi x 8 (Spider)

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Oasis Rope Waist Def4 MP+45 STR-4 INT+4 Lv70 All Jobs H
Jungle Rope Waist Def4 MP+45 DEX-4 INT+4 Lv70 All Jobs M
Steppe Rope Waist Def5 MP+30 STR-4 MND+4 Lv70 All Jobs T
Desert Rope Waist Def3 MP+60 VIT-4 INT+4 Lv70 All Jobs G
Forest Rope Waist Def3 MP+60 DEX-4 INT+4 Lv70 All Jobs E

Guardian Pierce Ear Hidden Power: -30 Lv70 PLD
Kempner Pierce Ear Hidden Power: Counter+5 Lv70 MNK
Conjurer Pierce Ear Hidden Power: Physical Damage Taken-20 Lv70 SMN
Shinobi Pierce Ear Hidden Power: Haste+20 Lv70 NIN
Slayer Pierce Ear Hidden Power: Physical Damage Taken-20 Lv70 DRK
Sorcerer Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 BLM
Soldier Pierce Ear Hidden Power: Attack+20 Lv70 WAR
Tamer Pierce Ear Hidden Power: Tame Success Rate Up Lv70 BST
Tracker Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 RGR
Drake Pierce Ear Hidden Power: Double Attack+5 Lv70 DRG
Fencer Pierce Ear Hidden Power: Magic Damage Taken-30 Lv70 RDM
Minstrel Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 BRD
Medicine Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 WHM
Rouge Pierce Ear Hidden Power: Evade+15 Lv70 THF
Ronin Pierce Ear Hidden Power: Magic Damage Taken-20 Lv70 SAM

Cure V (Lv61 WHM)
Thunder-Ga III (Lv61 BLM)
Shell IV (Lv68 WHM, Lv68RDM)
Raise III (Lv70 WHM)

Fluid of Black Beetle, Stone of Wise Man, Damask Ingot, Damask Textile, Phoenix Tail, Malboro Thread, Woolen Cloth
various jewels, gemstones, materials, chemicals, money

Qu'Bia Arena'Lv70 BCNM'(Atoropos Orb)
Beelzebub x 1 (Bee) Benediction, Cure V, Silence-Ga, Paralyze-Ga
Hell Fly x 7 (Bee)

Oasis Sash Waist Def6 HP+45 STR+4 INT-4 Lv70 All Jobs H
Jungle Sash Waist Def6 HP+45 STR+4 MND-4 Lv70 All Jobs M
Steppe Sash Waist Def5 HP+60 VIT+4 MND-4 Lv70 All Jobs T
Desert Sash Waist Def7 HP+30 AGI+4 INT-4 Lv70 All Jobs G
Forest Sash Waist Def7 HP+30 DEX+4 INT-4 Lv70 All Jobs E

Guardian Pierce Ear Hidden Power: -30 Lv70 PLD
Kempner Pierce Ear Hidden Power: Counter+5 Lv70 MNK
Conjurer Pierce Ear Hidden Power: Physical Damage Taken-20 Lv70 SMN
Shinobi Pierce Ear Hidden Power: Haste+20 Lv70 NIN
Slayer Pierce Ear Hidden Power: Physical Damage Taken-20 Lv70 DRK
Sorcerer Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 BLM
Soldier Pierce Ear Hidden Power: Attack+20 Lv70 WAR
Tamer Pierce Ear Hidden Power: Tame Success Rate Up Lv70 BST
Tracker Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 RGR
Drake Pierce Ear Hidden Power: Double Attack+5 Lv70 DRG
Fencer Pierce Ear Hidden Power: Magic Damage Taken-30 Lv70 RDM
Minstrel Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 BRD
Medicine Pierce Ear Hidden Power: Physical Damage Taken-30 Lv70 WHM
Rouge Pierce Ear Hidden Power: Evade+15 Lv70 THF
Ronin Pierce Ear Hidden Power: Magic Damage Taken-20 Lv70 SAM

Cure V (Lv61 WHM)
Thunder-Ga III (Lv61 BLM)
Shell IV (Lv68 WHM, Lv68RDM)
Raise III (Lv70 WHM)

Fluid of Black Beetle, Stone of Wise Man, Damask Ingot, Damask Textile, Phoenix Tail, Malboro Thread, Woolen Cloth
various jewels, gemstones, materials, chemicals, money

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Burning Circle Notorious Monster Guide - Final Fantasy XI Online Guide (2024)

FAQs

Can I use trusts in BCNm? ›

There's a big difference between making competent AI in highly scripted dungoens and boss fights vs all the random anything that can happen out in the open world. Have you played FFXI? Trusts can be used in any outdoor area and BCNM's. They do their jobs well enough.

How do I start playing Final Fantasy XI? ›

Log in to your Square Enix account and select “Select Service” then choose FINAL FANTASY®XI. Click on the PlayOnline button and enter your Free Trial registration key. You will be provided with a PlayOnline password and ID. Please write them down carefully as they will be necessary to play FINAL FANTASY®XI.

Can I spend money in my trust? ›

Yes, you could withdraw money from your own trust if you're the trustee. Since you have an interest in the trust and its assets, you could withdraw money as you see fit or as needed. You can also move assets in or out of the trust.

Can you use trusts in a party? ›

Edit: only the party leader can summon trusts, and anytime a new player character joins the party, trusts that are out get desummoned, and can't be resummoned for something like 2 minutes (party leader will get a message telling them to wait when they try and summon them immediately after a new player character joins ...

Is FINAL FANTASY XI Online still active? ›

As of Thursday, March 31, 2016 at 7:00 a.m. (PDT), service for the PlayStation® 2 and Xbox 360 versions of FINAL FANTASY XI will end.

Is FFXI still supported? ›

Final Fantasy XI became the final active server on the PlayStation 2 online service. Support for the PlayStation 2 and Xbox 360 versions was ultimately ended on March 31, 2016, leaving only the PC platform playable.

How long to beat FINAL FANTASY XI? ›

Powered by IGN Wiki Guides
Single-PlayerPolledAverage
Main Story12123h 11m
Main + Extras171235h 24m
Completionist4652h 31m
All PlayStyles33760h 18m

Does Merrill Edge allow trust accounts? ›

An investment account for trusts that lets you trade and research mutual funds, stocks, fixed income and other securities. Only U.S. residents and U.S.-based trusts can apply for a Merrill Edge Self-Directed investing account.

How do people use trusts to avoid taxes? ›

Once you put something in an irrevocable trust it legally belongs to the trust, not to you. Assets in an irrevocable trust do not contribute to the overall value of your estate which, for a particularly large estate, can shield those assets from potential estate taxes.

Can I put my Roth in a trust? ›

You can technically transfer a retirement account such as a 401(k) or Roth IRA into a living trust, but because a trust is a separate legal entity, the transfer counts as a withdrawal from the account. Withdrawals are taxable, meaning that moving these assets into a living trust often comes with a tax bill.

Can you trade with a trust? ›

A trading trust is a business structure that involves a trustee who owns the business assets and enters into contracts on behalf of the trust. The trustee is an entity that can either be an individual or a company.

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